/** * @license * Visual Blocks Editor * * Copyright 2012 Google Inc. * https://developers.google.com/blockly/ * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /** * @fileoverview Procedure blocks for Scratch. */ 'use strict'; goog.provide('Blockly.ScratchBlocks.ProcedureUtils'); goog.require('Blockly.Blocks'); goog.require('Blockly.Colours'); goog.require('Blockly.constants'); goog.require('Blockly.ScratchBlocks.VerticalExtensions'); // Serialization and deserialization. /** * Create XML to represent the (non-editable) name and arguments of a procedure * call block. * @return {!Element} XML storage element. * @this Blockly.Block */ Blockly.ScratchBlocks.ProcedureUtils.callerMutationToDom = function() { var container = document.createElement('mutation'); container.setAttribute('proccode', this.procCode_.replaceAll('<', '<')); container.setAttribute('argumentids', JSON.stringify(this.argumentIds_)); container.setAttribute('warp', JSON.stringify(this.warp_)); container.setAttribute('returns', JSON.stringify(this.output_)); container.setAttribute('edited', JSON.stringify(this.edited)); container.setAttribute('optype', JSON.stringify(this.outputType)); container.setAttribute('color', JSON.stringify(this.color)); container.innerText = this.image; return container; }; /** * Parse XML to restore the (non-editable) name and arguments of a procedure * call block. * @param {!Element} xmlElement XML storage element. * @this Blockly.Block */ Blockly.ScratchBlocks.ProcedureUtils.callerDomToMutation = function(xmlElement) { this.procCode_ = xmlElement.getAttribute('proccode').replaceAll('<', '<'); this.generateShadows_ = JSON.parse(xmlElement.getAttribute('generateshadows')); this.argumentIds_ = JSON.parse(xmlElement.getAttribute('argumentids')); this.warp_ = JSON.parse(xmlElement.getAttribute('warp')); this.output_ = JSON.parse(xmlElement.getAttribute('returns')); this.edited = JSON.parse(xmlElement.getAttribute('edited')); this.outputType = JSON.parse(xmlElement.getAttribute('optype')); this.color = JSON.parse(xmlElement.getAttribute('color')); // compat bc dum poopoo code if (!this.color) this.color = [Blockly.Colours.more.primary, Blockly.Colours.more.secondary, Blockly.Colours.more.tertiary] if (this.color && this.color.primary) { this.color = [this.color.primary, this.color.secondary, this.color.tertiary] } // @todo figure out why the fuck we are even getting 8 digit hex colors in the first place this.color = this.color.map(c => c.slice(0, 7)) this.image = xmlElement.innerText; this.updateDisplay_(); }; /** * Create XML to represent the (non-editable) name and arguments of a * procedures_prototype block or a procedures_declaration block. * @param {boolean=} opt_generateShadows Whether to include the generateshadows * flag in the generated XML. False if not provided. * @return {!Element} XML storage element. * @this Blockly.Block */ Blockly.ScratchBlocks.ProcedureUtils.definitionMutationToDom = function( opt_generateShadows) { var container = document.createElement('mutation'); if (opt_generateShadows) { container.setAttribute('generateshadows', true); } container.setAttribute('proccode', this.procCode_.replaceAll('<', '<')); container.setAttribute('argumentids', JSON.stringify(this.argumentIds_)); container.setAttribute('argumentnames', JSON.stringify(this.displayNames_)); container.setAttribute('argumentdefaults', JSON.stringify(this.argumentDefaults_)); container.setAttribute('warp', JSON.stringify(this.warp_)); container.setAttribute('returns', JSON.stringify(this.output_)); container.setAttribute('edited', JSON.stringify(this.edited)); container.setAttribute('optype', JSON.stringify(this.outputType)); container.setAttribute('color', JSON.stringify(this.color)); container.innerText = this.image; return container; }; /** * Parse XML to restore the (non-editable) name and arguments of a * procedures_prototype block or a procedures_declaration block. * @param {!Element} xmlElement XML storage element. * @this Blockly.Block */ Blockly.ScratchBlocks.ProcedureUtils.definitionDomToMutation = function(xmlElement) { this.procCode_ = xmlElement.getAttribute('proccode').replaceAll('<', '<'); this.warp_ = JSON.parse(xmlElement.getAttribute('warp')); var prevArgIds = this.argumentIds_; var prevDisplayNames = this.displayNames_; this.argumentIds_ = JSON.parse(xmlElement.getAttribute('argumentids')); this.displayNames_ = JSON.parse(xmlElement.getAttribute('argumentnames')); this.argumentDefaults_ = JSON.parse(xmlElement.getAttribute('argumentdefaults')); this.output_ = JSON.parse(xmlElement.getAttribute('returns')); this.outputType = JSON.parse(xmlElement.getAttribute('optype')); this.edited = JSON.parse(xmlElement.getAttribute('edited')); this.image = xmlElement.innerText; this.color = JSON.parse(xmlElement.getAttribute('color')); // compat bc dum poopoo code if (!this.color) this.color = [Blockly.Colours.more.primary, Blockly.Colours.more.secondary, Blockly.Colours.more.tertiary] if (this.color && this.color.primary) { this.color = [this.color.primary, this.color.secondary, this.color.tertiary] } // @todo figure out why the fuck we are even getting 8 digit hex colors in the first place this.color = this.color.map(c => c.slice(0, 7)) this.image = xmlElement.innerText; this.updateDisplay_(); if (this.updateArgumentReporterNames_) { this.updateArgumentReporterNames_(prevArgIds, prevDisplayNames); } }; // End of serialization and deserialization. // Shared by all three procedure blocks (procedures_declaration, // procedures_call, and procedures_prototype). /** * Returns the name of the procedure this block calls, or the empty string if * it has not yet been set. * @return {string} Procedure name. * @this Blockly.Block */ Blockly.ScratchBlocks.ProcedureUtils.getProcCode = function() { return this.procCode_; }; /** * Update the block's structure and appearance to match the internally stored * mutation. * @private * @this Blockly.Block */ Blockly.ScratchBlocks.ProcedureUtils.updateDisplay_ = function() { var wasRendered = this.rendered; // @todo add statement check? var ConectionType = (this.outputType || (this.output_ ? 'string' : 'statement')).toLowerCase() this.rendered = false; var connectionMap = this.disconnectOldBlocks_(); this.removeAllInputs_(); this.createAllInputs_(connectionMap); this.deleteShadows_(connectionMap); this.setOutputShape(Blockly.OUTPUT_SHAPE_SQUARE); // only change the color if we have a color to change to this.setColour(...this.color) if ( this.outputConnection && this.outputConnection.targetConnection && this.outputConnection.targetConnection.sourceBlock_.type === 'procedures_definition_return') { this.outputConnection.targetConnection.sourceBlock_.setColour(...this.color) } if ( this.previousConnection && this.previousConnection.targetConnection && this.previousConnection.targetConnection.sourceBlock_.type === 'procedures_definition') { this.previousConnection.targetConnection.sourceBlock_.setColour(...this.color) } if (this.output_) { this.setPreviousStatement(false) this.setNextStatement(false) switch (ConectionType) { case 'string': case 'number': default: this.setOutputShape(Blockly.OUTPUT_SHAPE_ROUND); break; case 'boolean': this.setOutputShape(Blockly.OUTPUT_SHAPE_HEXAGONAL); break; } this.setOutput(this.output_, this.isDisplayOnly ? 'procedure' : null); } else { this.setOutput(false) switch (ConectionType) { case 'statement': this.setPreviousStatement(!this.output_, this.isDisplayOnly ? 'procedure' : 'normal') this.setNextStatement(!this.output_, this.isDisplayOnly ? 'procedure' : 'normal') break case 'end': this.setPreviousStatement(!this.output_, this.isDisplayOnly ? 'procedure' : 'normal') this.setNextStatement(false, 'procedure') break } } this.rendered = wasRendered; if (wasRendered && !this.isInsertionMarker()) { this.initSvg(); this.render(); } }; /** * Disconnect old blocks from all value inputs on this block, but hold onto them * in case they can be reattached later. Also save the shadow DOM if it exists. * The result is a map from argument ID to information that was associated with * that argument at the beginning of the mutation. * @return {!Object.} An object * mapping argument IDs to blocks and shadow DOMs. * @private * @this Blockly.Block */ Blockly.ScratchBlocks.ProcedureUtils.disconnectOldBlocks_ = function() { // Remove old stuff var connectionMap = {}; for (var i = 0, input; input = this.inputList[i]; i++) { if (input.connection) { var target = input.connection.targetBlock(); var saveInfo = { shadow: input.connection.getShadowDom(), block: target }; connectionMap[input.name] = saveInfo; // Remove the shadow DOM, then disconnect the block. Otherwise a shadow // block will respawn instantly, and we'd have to remove it when we remove // the input. input.connection.setShadowDom(null); if (target) { input.connection.disconnect(); } } } return connectionMap; }; /** * Remove all inputs on the block, including dummy inputs. * Assumes no input has shadow DOM set. * @private * @this Blockly.Block */ Blockly.ScratchBlocks.ProcedureUtils.removeAllInputs_ = function() { // Delete inputs directly instead of with block.removeInput to avoid splicing // out of the input list at every index. for (var i = 0, input; input = this.inputList[i]; i++) { input.dispose(); } this.inputList = []; }; Blockly.ScratchBlocks.ProcedureUtils.createIcon_ = function() { if (!this.image) return if (this.image.startsWith('data:') || this.image.startsWith('http')) { const iconField = new Blockly.FieldImage(this.image, 40, 40); const separatorField = new Blockly.FieldVerticalSeparator(); this.appendDummyInput() .appendField(iconField) .appendField(separatorField); } }; /** * Create all inputs specified by the new procCode, and populate them with * shadow blocks or reconnected old blocks as appropriate. * @param {!Object.} * connectionMap An object mapping argument IDs to blocks and shadow DOMs. * @private * @this Blockly.Block */ Blockly.ScratchBlocks.ProcedureUtils.createAllInputs_ = function(connectionMap) { this.createIcon_() // Split the proc into components, by %n, %b, and %s (ignoring escaped). var procComponents = this.procCode_.split(/(?=[^\\]%[nsbc])/); procComponents = procComponents.map(function(c) { return c.trim(); // Strip whitespace. }); // Create arguments and labels as appropriate. var argumentCount = 0; for (var i = 0, component; component = procComponents[i]; i++) { var labelText; var argumentType = component.substring(1, 2); var id = this.argumentIds_[argumentCount]; // user error shouldnt literally nuke the app, ignore invalid markers instead of erroring on them if (component.substring(0, 1) == '%' && (['n', 's', 'b', 'c'].includes(argumentType)) && id) { /* if (!(argumentType == 'n' || argumentType == 'b' || argumentType == 's')) { throw new Error( 'Found an custom procedure with an invalid type: ' + argumentType); } */ labelText = component.substring(2).trim(); if (argumentType == "c") { var input = this.appendStatementInput(id) } else { var input = this.appendValueInput(id); } if (argumentType == 'b') { input.setCheck('Boolean'); } this.populateArgument_(argumentType, argumentCount, connectionMap, id, input); argumentCount++; } else { labelText = component.trim(); } this.addProcedureLabel_(labelText.replace(/\\%/, '%')); } }; /** * Delete all shadow blocks in the given map. * @param {!Object.} connectionMap An object mapping * argument IDs to the blocks that were connected to those IDs at the * beginning of the mutation. * @private * @this Blockly.Block */ Blockly.ScratchBlocks.ProcedureUtils.deleteShadows_ = function(connectionMap) { // Get rid of all of the old shadow blocks if they aren't connected. if (connectionMap) { for (var id in connectionMap) { var saveInfo = connectionMap[id]; if (saveInfo) { var block = saveInfo['block']; if (block && block.isShadow()) { block.dispose(); connectionMap[id] = null; // At this point we know which shadow DOMs are about to be orphaned in // the VM. What do we do with that information? } } } } }; // End of shared code. /** * Add a label field with the given text to a procedures_call or * procedures_prototype block. * @param {string} text The label text. * @private */ Blockly.ScratchBlocks.ProcedureUtils.addLabelField_ = function(text) { this.appendDummyInput().appendField(text); }; /** * Add a label editor with the given text to a procedures_declaration * block. Editing the text in the label editor updates the text of the * corresponding label fields on function calls. * @param {string} text The label text. * @private */ Blockly.ScratchBlocks.ProcedureUtils.addLabelEditor_ = function(text) { if (text) { this.appendDummyInput(Blockly.utils.genUid()). appendField(new Blockly.FieldTextInputRemovable(text)); } }; /** * Build a DOM node representing a shadow block of the given type. * @param {string} type One of 's' (string) or 'n' (number). * @return {!Element} The DOM node representing the new shadow block. * @private * @this Blockly.Block */ Blockly.ScratchBlocks.ProcedureUtils.buildShadowDom_ = function(type) { var shadowDom = goog.dom.createDom('shadow'); if (type == 'n') { var shadowType = 'math_number'; var fieldName = 'NUM'; var fieldValue = '1'; } else { var shadowType = 'text'; var fieldName = 'TEXT'; var fieldValue = ''; } shadowDom.setAttribute('type', shadowType); var fieldDom = goog.dom.createDom('field', null, fieldValue); fieldDom.setAttribute('name', fieldName); shadowDom.appendChild(fieldDom); return shadowDom; }; /** * Create a new shadow block and attach it to the given input. * @param {!Blockly.Input} input The value input to attach a block to. * @param {string} argumentType One of 'b' (boolean), 's' (string) or * 'n' (number). * @private * @this Blockly.Block */ Blockly.ScratchBlocks.ProcedureUtils.attachShadow_ = function(input, argumentType) { if (argumentType == 'n' || argumentType == 's') { var blockType = argumentType == 'n' ? 'math_number' : 'text'; Blockly.Events.disable(); try { var newBlock = this.workspace.newBlock(blockType); if (argumentType == 'n') { newBlock.setFieldValue('1', 'NUM'); } else { newBlock.setFieldValue('', 'TEXT'); } newBlock.setShadow(true); if (!this.isInsertionMarker()) { newBlock.initSvg(); newBlock.render(false); } } finally { Blockly.Events.enable(); } if (Blockly.Events.isEnabled()) { Blockly.Events.fire(new Blockly.Events.BlockCreate(newBlock)); } newBlock.outputConnection.connect(input.connection); } }; /** * Create a new argument reporter block. * @param {string} argumentType One of 'b' (boolean), 's' (string) or * 'n' (number). * @param {string} displayName The name of the argument as provided by the * user, which becomes the text of the label on the argument reporter block. * @return {!Blockly.BlockSvg} The newly created argument reporter block. * @private * @this Blockly.Block */ Blockly.ScratchBlocks.ProcedureUtils.createArgumentReporter_ = function( argumentType, displayName) { switch (argumentType) { case 'n': case 's': var blockType = 'argument_reporter_string_number'; break; case 'b': var blockType = 'argument_reporter_boolean'; break; case 'c': var blockType = 'argument_reporter_command'; break; } Blockly.Events.disable(); try { var newBlock = this.workspace.newBlock(blockType); newBlock.setShadow(true); newBlock.setFieldValue(displayName, 'VALUE'); newBlock.color = this.color newBlock.setColour(...this.color) if (!this.isInsertionMarker()) { newBlock.initSvg(); newBlock.render(false); } } finally { Blockly.Events.enable(); } if (Blockly.Events.isEnabled()) { Blockly.Events.fire(new Blockly.Events.BlockCreate(newBlock)); } return newBlock; }; /** * Populate the argument by attaching the correct child block or shadow to the * given input. * @param {string} type One of 'b' (boolean), 's' (string) or 'n' (number). * @param {number} index The index of this argument into the argument id array. * @param {!Object.} * connectionMap An object mapping argument IDs to blocks and shadow DOMs. * @param {string} id The ID of the input to populate. * @param {!Blockly.Input} input The newly created input to populate. * @private * @this Blockly.Block */ Blockly.ScratchBlocks.ProcedureUtils.populateArgumentOnCaller_ = function(type, index, connectionMap, id, input) { var oldBlock = null; var oldShadow = null; if (connectionMap && (id in connectionMap)) { var saveInfo = connectionMap[id]; oldBlock = saveInfo['block']; oldShadow = saveInfo['shadow']; } if (connectionMap && oldBlock) { // Reattach the old block and shadow DOM. connectionMap[input.name] = null; if (type == "c") { oldBlock.previousConnection.connect(input.connection); } else { oldBlock.outputConnection.connect(input.connection); } if (type != 'b' && type != 'c' && this.generateShadows_) { var shadowDom = oldShadow || this.buildShadowDom_(type); console.log("setting shadow dom: " + shadowDom); input.connection.setShadowDom(shadowDom); } } else if (this.generateShadows_) { this.attachShadow_(input, type); } }; /** * Populate the argument by attaching the correct argument reporter to the given * input. * @param {string} type One of 'b' (boolean), 's' (string) or 'n' (number). * @param {number} index The index of this argument into the argument ID and * argument display name arrays. * @param {!Object.} * connectionMap An object mapping argument IDs to blocks and shadow DOMs. * @param {string} id The ID of the input to populate. * @param {!Blockly.Input} input The newly created input to populate. * @private * @this Blockly.Block */ Blockly.ScratchBlocks.ProcedureUtils.populateArgumentOnPrototype_ = function( type, index, connectionMap, id, input) { var oldBlock = null; if (connectionMap && (id in connectionMap)) { var saveInfo = connectionMap[id]; oldBlock = saveInfo['block']; } var oldTypeMatches = Blockly.ScratchBlocks.ProcedureUtils.checkOldTypeMatches_(oldBlock, type); var displayName = this.displayNames_[index]; // Decide which block to attach. if (connectionMap && oldBlock && oldTypeMatches) { // Update the text if needed. The old argument reporter is the same type, // and on the same input, but the argument's display name may have changed. var argumentReporter = oldBlock; argumentReporter.setFieldValue(displayName, 'VALUE'); connectionMap[input.name] = null; } else { var argumentReporter = this.createArgumentReporter_(type, displayName); } // Attach the block. if (type == "c") { input.connection.connect(argumentReporter.previousConnection); } else { input.connection.connect(argumentReporter.outputConnection); } }; /** * Populate the argument by attaching the correct argument editor to the given * input. * @param {string} type One of 'b' (boolean), 's' (string) or 'n' (number). * @param {number} index The index of this argument into the argument id and * argument display name arrays. * @param {!Object.} * connectionMap An object mapping argument IDs to blocks and shadow DOMs. * @param {string} id The ID of the input to populate. * @param {!Blockly.Input} input The newly created input to populate. * @private * @this Blockly.Block */ Blockly.ScratchBlocks.ProcedureUtils.populateArgumentOnDeclaration_ = function( type, index, connectionMap, id, input) { var oldBlock = null; if (connectionMap && (id in connectionMap)) { var saveInfo = connectionMap[id]; oldBlock = saveInfo['block']; } // TODO: This always returns false, because it checks for argument reporter // blocks instead of argument editor blocks. Create a new version for argument // editors. var oldTypeMatches = Blockly.ScratchBlocks.ProcedureUtils.checkOldTypeMatches_(oldBlock, type); var displayName = this.displayNames_[index]; // Decide which block to attach. if (oldBlock && oldTypeMatches) { var argumentEditor = oldBlock; oldBlock.setFieldValue(displayName, 'TEXT'); connectionMap[input.name] = null; } else { var argumentEditor = this.createArgumentEditor_(type, displayName); } // Attach the block. if (type == "c") { input.connection.connect(argumentEditor.previousConnection); } else { input.connection.connect(argumentEditor.outputConnection); } }; /** * Check whether the type of the old block corresponds to the given argument * type. * @param {Blockly.BlockSvg} oldBlock The old block to check. * @param {string} type The argument type. One of 'n', 'n', or 's'. * @return {boolean} True if the type matches, false otherwise. */ Blockly.ScratchBlocks.ProcedureUtils.checkOldTypeMatches_ = function(oldBlock, type) { if (!oldBlock) { return false; } if ((type == 'n' || type == 's') && oldBlock.type == 'argument_reporter_string_number') { return true; } if (type == 'b' && oldBlock.type == 'argument_reporter_boolean') { return true; } //dunno if this is needed but oh well if (type == 'c' && oldBlock.type == 'argument_reporter_command') { return true; } return false; }; /** * Create an argument editor. * An argument editor is a shadow block with a single text field, which is used * to set the display name of the argument. * @param {string} argumentType One of 'b' (boolean), 's' (string) or * 'n' (number). * @param {string} displayName The display name of this argument, which is the * text of the field on the shadow block. * @return {!Blockly.BlockSvg} The newly created argument editor block. * @private * @this Blockly.Block */ Blockly.ScratchBlocks.ProcedureUtils.createArgumentEditor_ = function( argumentType, displayName) { Blockly.Events.disable(); try { switch (argumentType) { case 'n': case 's': var newBlock = this.workspace.newBlock('argument_editor_string_number'); break; case 'b': var newBlock = this.workspace.newBlock('argument_editor_boolean'); break; case 'c': var newBlock = this.workspace.newBlock('argument_editor_command') } newBlock.setFieldValue(displayName, 'TEXT'); newBlock.setShadow(true); if (!this.isInsertionMarker()) { newBlock.initSvg(); newBlock.render(false); } } finally { Blockly.Events.enable(); } if (Blockly.Events.isEnabled()) { Blockly.Events.fire(new Blockly.Events.BlockCreate(newBlock)); } return newBlock; }; /** * Update the serializable information on the block based on the existing inputs * and their text. */ Blockly.ScratchBlocks.ProcedureUtils.updateDeclarationProcCode_ = function() { this.procCode_ = ''; this.displayNames_ = []; this.argumentIds_ = []; for (var i = 0; i < this.inputList.length; i++) { if (i != 0) { this.procCode_ += ' '; } var input = this.inputList[i]; if (input.type == Blockly.DUMMY_INPUT) { this.procCode_ += input.fieldRow[0].getValue(); } else if (input.type == Blockly.INPUT_VALUE || input.type == Blockly.NEXT_STATEMENT) { // Inspect the argument editor. var target = input.connection.targetBlock(); this.displayNames_.push(target.getFieldValue('TEXT')); this.argumentIds_.push(input.name); switch (target.type) { case 'argument_editor_string_number': this.procCode_ += '%s'; break; case 'argument_editor_boolean': this.procCode_ += '%b'; break; case 'argument_editor_command': this.procCode_ += "%c"; break; } } else { throw new Error( 'Unexpected input type on a procedure mutator root: ' + input.type); } } }; /** * Focus on the last argument editor or label editor on the block. * @private */ Blockly.ScratchBlocks.ProcedureUtils.focusLastEditor_ = function() { if (this.inputList.length > 0) { var newInput = this.inputList[this.inputList.length - 1]; if (newInput.type == Blockly.DUMMY_INPUT) { newInput.fieldRow[0].showEditor_(); } else if (newInput.type == Blockly.INPUT_VALUE) { // Inspect the argument editor. var target = newInput.connection.targetBlock(); target.getField('TEXT').showEditor_(); } } }; /** * Externally-visible function to add a label to the procedure declaration. * @public */ Blockly.ScratchBlocks.ProcedureUtils.addLabelExternal = function() { Blockly.WidgetDiv.hide(true); this.procCode_ = this.procCode_ + ' label text'; this.updateDisplay_(); this.focusLastEditor_(); }; /** * Externally-visible function to add a boolean argument to the procedure * declaration. * @public */ Blockly.ScratchBlocks.ProcedureUtils.addBooleanExternal = function() { Blockly.WidgetDiv.hide(true); this.procCode_ = this.procCode_ + ' %b'; this.displayNames_.push('boolean'); this.argumentIds_.push(Blockly.utils.genUid()); this.argumentDefaults_.push('false'); this.updateDisplay_(); this.focusLastEditor_(); }; Blockly.ScratchBlocks.ProcedureUtils.addCommandExternal = function () { Blockly.WidgetDiv.hide(true); this.procCode_ = this.procCode_ + " %c"; this.displayNames_.push("branch"); this.argumentIds_.push("SUBSTACK" + Blockly.utils.genUid()); this.argumentDefaults_.push(""); this.updateDisplay_(); this.focusLastEditor_(); }; /** * Externally-visible function to add a string/number argument to the procedure * declaration. * @public */ Blockly.ScratchBlocks.ProcedureUtils.addStringNumberExternal = function() { Blockly.WidgetDiv.hide(true); this.procCode_ = this.procCode_ + ' %s'; this.displayNames_.push('number or text'); this.argumentIds_.push(Blockly.utils.genUid()); this.argumentDefaults_.push(''); this.updateDisplay_(); this.focusLastEditor_(); }; /** * Externally-visible function to get the warp on procedure declaration. * @return {boolean} The value of the warp_ property. * @public */ Blockly.ScratchBlocks.ProcedureUtils.getWarp = function() { return this.warp_; }; Blockly.ScratchBlocks.ProcedureUtils.getReturns = function() { return this.output_; }; Blockly.ScratchBlocks.ProcedureUtils.getEdited = function() { return this.edited; } Blockly.ScratchBlocks.ProcedureUtils.setEdited = function(edited) { this.edited = edited; } Blockly.ScratchBlocks.ProcedureUtils.setReturns = function(returns) { this.output_ = returns; this.updateDisplay_(); }; Blockly.ScratchBlocks.ProcedureUtils.setType = function(type) { this.outputType = type.toLowerCase() this.updateDisplay_(); } Blockly.ScratchBlocks.ProcedureUtils.setImage = function(image) { this.image = image this.updateDisplay_(); } Blockly.ScratchBlocks.ProcedureUtils.unsetImage = function() { this.image = '' this.updateDisplay_(); } Blockly.ScratchBlocks.ProcedureUtils.setColor = function(primary, secondary, tertiary) { this.color = [primary, secondary, tertiary] this.updateDisplay_(); } Blockly.ScratchBlocks.ProcedureUtils.removeColor = function() { this.color = [Blockly.Colours.more.primary, Blockly.Colours.more.secondary, Blockly.Colours.more.tertiary] this.updateDisplay_(); } /** * Externally-visible function to set the warp on procedure declaration. * @param {boolean} warp The value of the warp_ property. * @public */ Blockly.ScratchBlocks.ProcedureUtils.setWarp = function(warp) { this.warp_ = warp; }; /** * Callback to remove a field, only for the declaration block. * @param {Blockly.Field} field The field being removed. * @public */ Blockly.ScratchBlocks.ProcedureUtils.removeFieldCallback = function(field) { // Do not delete if there is only one input if (this.inputList.length === 1) { return; } var inputNameToRemove = null; for (var n = 0; n < this.inputList.length; n++) { var input = this.inputList[n]; if (input.connection) { var target = input.connection.targetBlock(); if (target.getField(field.name) == field) { inputNameToRemove = input.name; } } else { for (var j = 0; j < input.fieldRow.length; j++) { if (input.fieldRow[j] == field) { inputNameToRemove = input.name; } } } } if (inputNameToRemove) { Blockly.WidgetDiv.hide(true); this.removeInput(inputNameToRemove); this.onChangeFn(); this.updateDisplay_(); } }; /** * Callback to pass removeField up to the declaration block from arguments. * @param {Blockly.Field} field The field being removed. * @public */ Blockly.ScratchBlocks.ProcedureUtils.removeArgumentCallback_ = function(field) { if (this.parentBlock_ && this.parentBlock_.removeFieldCallback) { this.parentBlock_.removeFieldCallback(field); } }; /** * Update argument reporter field values after an edit to the prototype mutation * using previous argument ids and names. * Because the argument reporters only store names and not which argument ids they * are linked to, it would not be safe to update all argument reporters on the workspace * since they may be argument reporters with the same name from a different procedure. * Until there is a more explicit way of identifying argument reporter blocks using ids, * be conservative and only update argument reporters that are used in the * stack below the prototype, ie the definition. * @param {!Array} prevArgIds The previous ordering of argument ids. * @param {!Array} prevDisplayNames The previous argument names. * @this Blockly.Block */ Blockly.ScratchBlocks.ProcedureUtils.updateArgumentReporterNames_ = function(prevArgIds, prevDisplayNames) { var nameChanges = []; var argReporters = []; var definitionBlock = this.getParent(); if (!definitionBlock) return; // Create a list of argument reporters that are descendants of the definition stack (see above comment) var allBlocks = definitionBlock.getDescendants(false); for (var i = 0; i < allBlocks.length; i++) { var block = allBlocks[i]; if ((block.type === 'argument_reporter_string_number' || block.type === 'argument_reporter_boolean' || block.type === 'argument_reporter_command') && !block.isShadow()) { // Exclude arg reporters in the prototype block, which are shadows. argReporters.push(block); } } // Create a list of "name changes", including the new name and blocks matching the old name // Only search over the current set of argument ids, ignore args that have been removed for (var i = 0, id; id = this.argumentIds_[i]; i++) { // Find the previous index of this argument id. Could be -1 if it is newly added. var prevIndex = prevArgIds.indexOf(id); if (prevIndex == -1) continue; // Newly added argument, no corresponding previous argument to update. var prevName = prevDisplayNames[prevIndex]; if (prevName != this.displayNames_[i]) { nameChanges.push({ newName: this.displayNames_[i], blocks: argReporters.filter(function(block) { return block.getFieldValue('VALUE') == prevName; }) }); } } // Finally update the blocks for each name change. // Do this after creating the lists to avoid cycles of renaming. for (var j = 0, nameChange; nameChange = nameChanges[j]; j++) { for (var k = 0, block; block = nameChange.blocks[k]; k++) { block.setFieldValue(nameChange.newName, 'VALUE'); } } }; Blockly.ScratchBlocks.ProcedureUtils.argumentReporterMutationToDom = function() { var dom = document.createElement('mutation'); dom.setAttribute('color', JSON.stringify(this.color)) return dom }; Blockly.ScratchBlocks.ProcedureUtils.argumentReporterDomToMutation = function(dom) { try { this.color = JSON.parse(dom.getAttribute('color')) this.updateDisplay_() } catch (err) { console.warn('unknown old argument reporter') } }; Blockly.ScratchBlocks.ProcedureUtils.argumentReporterUpdateDisplay = function(dom) { this.setColour(...this.color) }; Blockly.Blocks['procedures_definition'] = { /** * Block for defining a procedure with no return value. * @this Blockly.Block */ init: function() { this.jsonInit({ "message0": Blockly.Msg.PROCEDURES_DEFINITION, "args0": [ { "type": "input_statement", "name": "custom_block", "check": 'procedure' } ], "extensions": ["colours_more", "shape_hat", "procedure_def_contextmenu"] }); } }; Blockly.Blocks['procedures_definition_return'] = { /** * Block for defining a procedure with no return value. * @this Blockly.Block */ init: function() { this.jsonInit({ "message0": Blockly.Msg.PROCEDURES_DEFINITION, "args0": [ { "type": "input_value", "name": "custom_block", "check": 'procedure' } ], "extensions": ["colours_more", "shape_hat", "procedure_def_contextmenu"] }); } }; Blockly.Blocks['procedures_call'] = { /** * Block for calling a procedure with no return value. * @this Blockly.Block */ init: function() { this.jsonInit({ "extensions": ["colours_more", "shape_statement", "procedure_call_contextmenu"] }); this.procCode_ = ''; this.argumentIds_ = []; this.warp_ = false; this.output_ = false; this.isDisplayOnly = false this.edited = false this.outputType = 'statement' this.image = '' this.color = [Blockly.Colours.more.primary, Blockly.Colours.more.secondary, Blockly.Colours.more.tertiary] }, // Shared. getProcCode: Blockly.ScratchBlocks.ProcedureUtils.getProcCode, removeAllInputs_: Blockly.ScratchBlocks.ProcedureUtils.removeAllInputs_, disconnectOldBlocks_: Blockly.ScratchBlocks.ProcedureUtils.disconnectOldBlocks_, deleteShadows_: Blockly.ScratchBlocks.ProcedureUtils.deleteShadows_, createIcon_: Blockly.ScratchBlocks.ProcedureUtils.createIcon_, createAllInputs_: Blockly.ScratchBlocks.ProcedureUtils.createAllInputs_, updateDisplay_: Blockly.ScratchBlocks.ProcedureUtils.updateDisplay_, // Exist on all three blocks, but have different implementations. mutationToDom: Blockly.ScratchBlocks.ProcedureUtils.callerMutationToDom, domToMutation: Blockly.ScratchBlocks.ProcedureUtils.callerDomToMutation, populateArgument_: Blockly.ScratchBlocks.ProcedureUtils.populateArgumentOnCaller_, addProcedureLabel_: Blockly.ScratchBlocks.ProcedureUtils.addLabelField_, // Only exists on the external caller. attachShadow_: Blockly.ScratchBlocks.ProcedureUtils.attachShadow_, buildShadowDom_: Blockly.ScratchBlocks.ProcedureUtils.buildShadowDom_ }; Blockly.Blocks['procedures_prototype'] = { /** * Block for calling a procedure with no return value, for rendering inside * define block. * @this Blockly.Block */ init: function() { this.jsonInit({ "extensions": ["colours_more", 'shape_procedure'] }); /* Data known about the procedure. */ this.procCode_ = ''; this.displayNames_ = []; this.argumentIds_ = []; this.argumentDefaults_ = []; this.warp_ = false; this.output_ = false; this.isDisplayOnly = true this.edited = false this.outputType = 'statement' this.image = '' this.color = [Blockly.Colours.more.primary, Blockly.Colours.more.secondary, Blockly.Colours.more.tertiary] }, // Shared. getProcCode: Blockly.ScratchBlocks.ProcedureUtils.getProcCode, removeAllInputs_: Blockly.ScratchBlocks.ProcedureUtils.removeAllInputs_, disconnectOldBlocks_: Blockly.ScratchBlocks.ProcedureUtils.disconnectOldBlocks_, deleteShadows_: Blockly.ScratchBlocks.ProcedureUtils.deleteShadows_, createIcon_: Blockly.ScratchBlocks.ProcedureUtils.createIcon_, createAllInputs_: Blockly.ScratchBlocks.ProcedureUtils.createAllInputs_, updateDisplay_: Blockly.ScratchBlocks.ProcedureUtils.updateDisplay_, // Exist on all three blocks, but have different implementations. mutationToDom: Blockly.ScratchBlocks.ProcedureUtils.definitionMutationToDom, domToMutation: Blockly.ScratchBlocks.ProcedureUtils.definitionDomToMutation, populateArgument_: Blockly.ScratchBlocks.ProcedureUtils.populateArgumentOnPrototype_, addProcedureLabel_: Blockly.ScratchBlocks.ProcedureUtils.addLabelField_, // Only exists on procedures_prototype. createArgumentReporter_: Blockly.ScratchBlocks.ProcedureUtils.createArgumentReporter_, updateArgumentReporterNames_: Blockly.ScratchBlocks.ProcedureUtils.updateArgumentReporterNames_ }; Blockly.Blocks['procedures_declaration'] = { /** * The root block in the procedure declaration editor. * @this Blockly.Block */ init: function() { this.jsonInit({ "extensions": ["colours_more", 'shape_procedure'] }); /* Data known about the procedure. */ this.procCode_ = ''; this.displayNames_ = []; this.argumentIds_ = []; this.argumentDefaults_ = []; this.warp_ = false; this.output_ = false; this.isDisplayOnly = true this.edited = false this.outputType = 'statement' this.image = '' this.color = [Blockly.Colours.more.primary, Blockly.Colours.more.secondary, Blockly.Colours.more.tertiary] }, // Shared. getProcCode: Blockly.ScratchBlocks.ProcedureUtils.getProcCode, removeAllInputs_: Blockly.ScratchBlocks.ProcedureUtils.removeAllInputs_, disconnectOldBlocks_: Blockly.ScratchBlocks.ProcedureUtils.disconnectOldBlocks_, deleteShadows_: Blockly.ScratchBlocks.ProcedureUtils.deleteShadows_, createIcon_: Blockly.ScratchBlocks.ProcedureUtils.createIcon_, createAllInputs_: Blockly.ScratchBlocks.ProcedureUtils.createAllInputs_, updateDisplay_: Blockly.ScratchBlocks.ProcedureUtils.updateDisplay_, // Exist on all three blocks, but have different implementations. mutationToDom: Blockly.ScratchBlocks.ProcedureUtils.definitionMutationToDom, domToMutation: Blockly.ScratchBlocks.ProcedureUtils.definitionDomToMutation, populateArgument_: Blockly.ScratchBlocks.ProcedureUtils.populateArgumentOnDeclaration_, addProcedureLabel_: Blockly.ScratchBlocks.ProcedureUtils.addLabelEditor_, // Exist on declaration and arguments editors, with different implementations. removeFieldCallback: Blockly.ScratchBlocks.ProcedureUtils.removeFieldCallback, // Only exist on procedures_declaration. createArgumentEditor_: Blockly.ScratchBlocks.ProcedureUtils.createArgumentEditor_, focusLastEditor_: Blockly.ScratchBlocks.ProcedureUtils.focusLastEditor_, getWarp: Blockly.ScratchBlocks.ProcedureUtils.getWarp, setWarp: Blockly.ScratchBlocks.ProcedureUtils.setWarp, getReturns: Blockly.ScratchBlocks.ProcedureUtils.getReturns, setReturns: Blockly.ScratchBlocks.ProcedureUtils.setReturns, getEdited: Blockly.ScratchBlocks.ProcedureUtils.getEdited, setEdited: Blockly.ScratchBlocks.ProcedureUtils.setEdited, setType: Blockly.ScratchBlocks.ProcedureUtils.setType, setImage: Blockly.ScratchBlocks.ProcedureUtils.setImage, unsetImage: Blockly.ScratchBlocks.ProcedureUtils.unsetImage, setColor: Blockly.ScratchBlocks.ProcedureUtils.setColor, removeColor: Blockly.ScratchBlocks.ProcedureUtils.removeColor, addLabelExternal: Blockly.ScratchBlocks.ProcedureUtils.addLabelExternal, addBooleanExternal: Blockly.ScratchBlocks.ProcedureUtils.addBooleanExternal, addCommandExternal: Blockly.ScratchBlocks.ProcedureUtils.addCommandExternal, addStringNumberExternal: Blockly.ScratchBlocks.ProcedureUtils.addStringNumberExternal, onChangeFn: Blockly.ScratchBlocks.ProcedureUtils.updateDeclarationProcCode_ }; Blockly.Blocks['argument_reporter_boolean'] = { init: function() { this.jsonInit({ "message0": " %1", "args0": [ { "type": "field_label_serializable", "name": "VALUE", "text": "" } ], "extensions": ["colours_more", "output_boolean"] }); }, updateDisplay_: Blockly.ScratchBlocks.ProcedureUtils.argumentReporterUpdateDisplay, mutationToDom: Blockly.ScratchBlocks.ProcedureUtils.argumentReporterMutationToDom, domToMutation: Blockly.ScratchBlocks.ProcedureUtils.argumentReporterDomToMutation }; Blockly.Blocks['argument_reporter_string_number'] = { init: function() { this.jsonInit({ "message0": " %1", "args0": [ { "type": "field_label_serializable", "name": "VALUE", "text": "" } ], "extensions": ["colours_more", "output_number", "output_string"] }); }, updateDisplay_: Blockly.ScratchBlocks.ProcedureUtils.argumentReporterUpdateDisplay, mutationToDom: Blockly.ScratchBlocks.ProcedureUtils.argumentReporterMutationToDom, domToMutation: Blockly.ScratchBlocks.ProcedureUtils.argumentReporterDomToMutation }; Blockly.Blocks['argument_reporter_command'] = { init: function () { this.jsonInit({ "message0": " %1", "args0": [ { "type": "field_label_serializable", "name": "VALUE", "text": "" } ], "canDragDuplicate": true, "extensions": ["colours_more", "shape_statement"], }); }, updateDisplay_: Blockly.ScratchBlocks.ProcedureUtils.argumentReporterUpdateDisplay, mutationToDom: Blockly.ScratchBlocks.ProcedureUtils.argumentReporterMutationToDom, domToMutation: Blockly.ScratchBlocks.ProcedureUtils.argumentReporterDomToMutation }; Blockly.Blocks['argument_editor_boolean'] = { init: function() { this.jsonInit({ "message0": " %1", "args0": [ { "type": "field_input_removable", "name": "TEXT", "text": "foo" } ], "colour": Blockly.Colours.textField, "colourSecondary": Blockly.Colours.textField, "colourTertiary": Blockly.Colours.textField, "extensions": ["output_boolean"] }); }, // Exist on declaration and arguments editors, with different implementations. removeFieldCallback: Blockly.ScratchBlocks.ProcedureUtils.removeArgumentCallback_ }; Blockly.Blocks['argument_editor_string_number'] = { init: function() { this.jsonInit({ "message0": " %1", "args0": [ { "type": "field_input_removable", "name": "TEXT", "text": "foo" } ], "colour": Blockly.Colours.textField, "colourSecondary": Blockly.Colours.textField, "colourTertiary": Blockly.Colours.textField, "extensions": ["output_number", "output_string"] }); }, // Exist on declaration and arguments editors, with different implementations. removeFieldCallback: Blockly.ScratchBlocks.ProcedureUtils.removeArgumentCallback_ }; Blockly.Blocks['argument_editor_command'] = { init: function () { this.jsonInit({ "message0": " %1", "args0": [ { "type": "field_input_removable", "name": "TEXT", "text": "foo" } ], "colour": Blockly.Colours.textField, "colourSecondary": Blockly.Colours.textField, "colourTertiary": Blockly.Colours.textField, "extensions": ["colours_more", "shape_statement"], }); }, // Exist on declaration and arguments editors, with different implementations. removeFieldCallback: Blockly.ScratchBlocks.ProcedureUtils.removeArgumentCallback_, }; Blockly.Blocks['procedures_set'] = { init: function() { this.jsonInit({ "message0": 'set %1 to %2', "args0": [ { "type": "input_value", "name": "PARAM" }, { "type": "input_value", "name": "VALUE" } ], "extensions": ["colours_more", "shape_statement"] }); } }; Blockly.Blocks['procedures_return'] = { init: function() { this.jsonInit({ "message0": 'return %1', "args0": [ { "type": "input_value", "name": "return" } ], "extensions": ["colours_more", "shape_end"] }); } };